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Computers

Just like all development, the 'right' age depends on each child. As young as two years of age some children understand the abstract spatial dexterity that it takes to use a mouse to manipulate a cursor. Technology can open opportunities. Reinforcement of learning and challenges to previous material would be difficult to replicate outside technology realm.

But, there is always a but, children should also have challenges that are 'old school'. Creativity using blocks, imagination playing with cars or action figures, dressing up from a tickle trunk and lots of physical/motor skill activities should form 75-85 percent of their play.

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